Tuesday, September 30, 2014

T11P2 - movement begins

T11P2 - movement begins
Curt moves straight

Holding for Rick's movement...


T11P2 - Speed

T11P2 - Speed
Curt maintains 60
Rick maintains 45

Holding for movement from Curt...


Monday, September 29, 2014

T11P1 - Combat

T11P1 - Combat
Curt fires his Mine Flinger, putting a counter in front of Rick.
Rick fires his front VMG at Curt. He hits but all the damage is absorbed by metal armor.
Rob's Gunner fires his LMG at Rick, missing.

Turn 11 Phase 2
Speed

Holding for possible speed change from Curt and Rick...


f

T11P1 - movement concluded
Rob moves straight.
Chris makes a D2 left bend.
Curt moves straight.

Combat

Holding for Rick & Chris...


T11P1 - movement continues

T11P1 - movement continues
Rick makes a D1 right bend, running over the Mine Counter - which does NOT trigger...

Now holding for Rob's movement...


T11P1 - movement begins

No update yesterday... Slept late after Vanessa got home from a 24 hour shift, then we had some shopping to do. While we were out we played around with a new mobile game - Ingress. It's free and from Google - works on iOS as well as Android. VERY cool. :-) At one point Vanessa said, "you know this is as close to getting me to play a video game with you as you're gonna get..." ;-)



T11P1 - movement begins
Curt moves straight.

Holding for movement from Rick...


Sunday, September 28, 2014

T11P1 - Speed

No update yesterday... Was a busy day for me... Played the Farmer's Market in Dyersburg early -

http://www.stategazette.com/story/2123094/photo/2193932.html

then Dice Masters in Ripley at Noon - then the weekly dance in Henderson/Finger last night. Whew! :-)


T11P1 - Speed
Curt maintains 60
Rick maintains 45
Rob accelerates to 40
Chris accelerates to 20

Holding for movement from Curt...


Friday, September 26, 2014

T10P5 - movement concluded

T10P5 - movement concluded
Rob moves straight

Combat
Curt fires his Mine Flinger, putting a counter down in front of Rick.

End of Turn
Mark continues to burn.
Chris has no burn mods (this is a correction) because metal armor is fireproof and that's what is touching Mark.

Turn 11 Phase 1

Holding for speed from each of you...


EDIT - sorry - the save file errored out and I uploaded the wrong pic...

The mine counter is 1/4" in front of Rick...


Thursday, September 25, 2014

T10P5 - movement continued

T10P5 - movement continued
Rick makes a D1 right bend

Holding for Rob...


T10P5 - movement begins

T10P5 - movement begins
Curt moves straight

Holding for Rick...


T10P4 - Combat

T10P4 - Combat
Rick fires his front VMG at Chris, hitting his left side. All the damage is stopped by metal armor.

Turn 10 Phase 5

Holding for movement from Curt...


T10P4 - movement

T10P4 - movement
Curt moves straight
Rick moves straight 1/2"

Combat

Holding for Curt, Rick & Chris


T10P3 - Combat

T10P3 - Combat
None

Turn 10 Phase 4

Holding for movement from Curt...


T10P3 - movement concluded

T10P3 - movement concluded
Rob moves straight
Chris moves straight 1/2"

Combat

Holding for Chris...


T10P3 - more movement

T10P3 - more movement
Rick makes a D3 right bend

Holding for Rob's movement...


T10P3 - movement begins

T10P3 - movement begins
Curt moves straight

Holding for Rick...


Wednesday, September 24, 2014

T10P2 - Combat

T10P2 - Combat
Rob's Gunner fires at Rick again - missing.

Turn 10 Phase 3

Holding for movement from Curt...


T10P2 - movement

T10P2 - movement
Curt makes a D1 left
Rick moves straight

Combat

Holding for Chris...


T10P1 - Combat

T10P1 - Combat
Chris' flaming oil burns away, leaving smoke.

Turn 10 Phase 2
Speed
Rick accelerates to 45
Chris accelerates to 15

Holding for movement from Curt...


T10P1 - movement concluded

T10P1 - movement concluded
Chris makes a D3 left, conforming Mark.
Curt makes a D1 left.

Combat

Holding for possible instructions from Rob...


T10P1 - movement continued

T10P1 - movement continued
Rick moves straight
Rob makes a D1 right bend

Now holding for movement from Chris...


T10P1 - Speed

T10P1 - Speed
Curt accelerates to 60
Rick makes no reply and maintains 35
Rob accelerates to 30
Chris makes no reply and maintains 10

Curt moves straight

Holding for movement from Rick...


Tuesday, September 23, 2014

T9P5 - movement concluded

T9P5 - movement concluded
Rick makes a D2 right bend

Turn 9 End of Turn
Mark continues to burn
Chris takes a 2/1 burn mod from being in contact with Mark but fails to catch fire.

Turn 10 Phase 1
Speed

I need instructions from all four of you...


T9P3 - Combat

T9P3 - Combat
Rob's Gunner fires the LMG at Rick, missing.

Turn 9 Phase 4
Speed
Curt maintains 50
Curt moves straight

Combat
None

Turn 9 Phase 5
Speed
Curt maintains 50
Curt moves straight

Holding for movement from Rick...


T9P3 - movement concluded

T9P3 - movement concluded
Rob moves straight

Combat

Holding for Rob...


T9P3 - movement continued

T9P3 - movement continued
Rick moves straight

Holding for Rob...


T9P1 - movement concluded

T9P1 - movement concluded
Rob moves straight

Combat
None

Turn 9 Phase 2
Speed
Curt maintains 50

Curt moves straight
Rick moves straight 1/2"

Combat
None

Turn 9 Phase 3
Speed
Curt maintains 50

Curt moves straight

Holding for Rick's movement...



Monday, September 22, 2014

T9P1 - movement continues

T9P1 - movement continues
Rick moves straight.
Chris moves straight, hitting Mark again. Hit Bumper Trigger activates the RR again. The shot hits the breached front armor and destroys the PP. Mobility kill scored by Chris. Debris is dropped. The collision damage kills Mark's driver. Full kill scored by Chris, who hits the debris and takes tire damage. He slows to 10 and pushed Mark straight back.

Holding for movement from Rob...



Gate 1 - Mark - Deathmobile - Mid-Sized, Electric PP, Driver Only (Steve), front armor gone, 4 tires, ATG Front, Rocket Back, Full Kill by Chris     -40 points

Gate 2 - Rob - Compact, Spoiler & Airdam, Electric PP, Driver and Gunner, metal armor front, 4 tires, LMG in Turret, Spike Dropper Back, Discharger Front, Discharger Back, Discharger Left, Discharger Right, Ramplate, Hubs Front and Back, Guards Back

Gate 3 - Billy - Passion Ignited - Compact, Electric PP, Driver Only, plastic armor, 4 tires, RL Front, FT Left, Flame Weapon Right, Flaming Oil Discharger Back, Ramplate, Front Hubs Destroyed, Hubs Back, Fake Guards Front Destroyed, Back Guards     -40 points

Gate 4 - Chris - Ironbar - Compact, Electric PP, Driver Only, Metal armor front, 4 tires, RR w/HEAT Front, Oil Jet Back, Discharger Left, Discharger Right, Hubs Front, Guards Front and Back (back left guard destroyed), Full Kill on Mark     +40 points

Gate 5 - Rick - BEER FOR BREAKFAST - Compact, Sloped, Metal over Plastic front, Plastic only left side, Spoiler & Airdam, Electric PP, Driver Only (Norman VI Korman) 4 tires, VMG Front, Paint Cloud Discharger Back, Hubs Front, Guards Back     +40 points

Gate 6 - David - Mid-Sized, Sloped, Driver and Gunner, 4 tires, RR in Turret, Dropped Gas Back, Hubs Front, Guards Back, Metal over Plastic Front and Back, Full Kill by Curt     -40 points

Gate 7 - Curt - Flaming Burrito of Doom - Compact, Electric PP, Driver Only, 4 tires, Hidden Mine Flinger Left, Large Bore Front, Ramplate, Hubs Front and Back, Guards Back, Rocket Booster Back, Plastic Armor Front Gone,
Full Kill on David     +40 points

Gate 8 - Harliquinn - Stinger - Mid-Sized, Streamlined, Sloped, Spoiler & Airdam, Electric PP, Driver Only, 4 tires, 2 MG’s in Turret, MD Back, self kill     -40 points




T9P1 - movement begins

T9P1 - movement begins
Curt moves straight

Holding for Rick...


T9P1 - Speed

T9P1 - Speed
Curt maintains 50
Rick accelerates to 35
Chris accelerates to 15
Rob accelerates to 20
Mark comes to a stop

Holding for movement from Curt...


Sunday, September 21, 2014

T8P3 - movement

T8P3 - movement
Curt moves straight
Rick makes a D1 drift right

Combat
None

Turn 8 Phase 4
Curt makes a D1 left

Combat
None

Turn 8 Phase 5
Curt makes a "less than" D1 drift left
Rick moves straight 1/2"

Combat
None

End of Turn
Billy's car explodes, leaving debris and obstacles in the wake
Mark catches fire from PP damage from Chris

Turn 9 Phase 1
Speed

Holding for speed from everyone...


T8P1 - movement concluded

T8P1 - movement concluded

Mark makes no reply and moves back 1/2"

Combat

Chris fires his front RR at Mark as Mark fires his front ATG at Chris.
Chris hits Mark's breached front and all the damage goes internal. PP is hit so there's a chance of fire.
Mark hits as well, but the metal armor stops part of the damage. The plastic under is reduced and debris is dropped.

Turn 8 Phase 2
Speed
Rob accelerates to 10

Curt makes a D1 left bend

Combat
None

Turn 8 Phase 3

Holding for movement from Curt, then will hold for movement from Rick.

If anyone wants to change their combat instructions (or lack thereof) let me know...


Friday, September 19, 2014

T8P1 - Chris' movement

T8P1 - Chris' movement

Chris moves straight, hitting the obstacle but taking no tire damage. He conforms Mark basically backwards.

Holding for Mark's movement.


T8P1 - Rick's Movement

T8P1 - Rick's Movement

Rick moves straight.

Now holding for Chris' movement...


T8P1 - speed

T8P1 - speed
Curt slows to 50
Rick accelerates to 25
Chris accelerates to 10
Rob maintains 0
Mark goes to -5

Curt makes a D2 left.

Holding for movement from Rick...


T7P5 - movement

T7P5 - movement
Curt moves straight.

Combat
None

End of Turn
Billy continues to burn.

Turn 8 Phase 1

Holding for speed from -

Curt
Rick
Chris
Mark


T7P3 - movement concluded

T7P3 - movement concluded
Harli makes a D2 left, hitting the debris and taking tire damage to the left front and left rear tires.
Rick moves straight 1/2".

Combat
Harli drops another mine.
Billy's oil burns out, leaving smoke.

Turn 7 Phase 4
Curt makes a D1 left.
Harli moves straight, hitting the wall in a head on collision. His front armor is destroyed and his driver is killed. Self kill - minus 40 points.

Combat
None

Turn 7 Phase 5

Holding for Curt's movement...




Gate 1 - Mark - Deathmobile - Mid-Sized, Electric PP, Driver Only (Steve), front armor gone, 4 tires, ATG Front, Rocket Back

Gate 2 - Rob - Compact, Spoiler & Airdam, Electric PP, Driver and Gunner, metal armor front, 4 tires, LMG in Turret, Spike Dropper Back, Discharger Front, Discharger Back, Discharger Left, Discharger Right, Ramplate, Hubs Front and Back, Guards Back

Gate 3 - Billy - Passion Ignited - Compact, Electric PP, Driver Only, plastic armor, 4 tires, RL Front, FT Left, Flame Weapon Right, Flaming Oil Discharger Back, Ramplate, Front Hubs Destroyed, Hubs Back, Fake Guards Front Destroyed, Back Guards     -40 points

Gate 4 - Chris - Ironbar - Compact, Electric PP, Driver Only, Metal armor front, 4 tires, RR w/HEAT Front, Oil Jet Back, Discharger Left, Discharger Right, Hubs Front, Guards Front and Back (back left guard destroyed)

Gate 5 - Rick - BEER FOR BREAKFAST - Compact, Sloped, Metal over Plastic front, Plastic only left side, Spoiler & Airdam, Electric PP, Driver Only (Norman VI Korman) 4 tires, VMG Front, Paint Cloud Discharger Back, Hubs Front, Guards Back     +40 points

Gate 6 - David - Mid-Sized, Sloped, Driver and Gunner, 4 tires, RR in Turret, Dropped Gas Back, Hubs Front, Guards Back, Metal over Plastic Front and Back, Full Kill by Curt     -40 points

Gate 7 - Curt - Flaming Burrito of Doom - Compact, Electric PP, Driver Only, 4 tires, Hidden Mine Flinger Left, Large Bore Front, Ramplate, Hubs Front and Back, Guards Back, Rocket Booster Back, Plastic Armor Front Gone,
Full Kill on David     +40 points

Gate 8 - Harliquinn - Stinger - Mid-Sized, Streamlined, Sloped, Spoiler & Airdam, Electric PP, Driver Only, 4 tires, 2 MG’s in Turret, MD Back, self kill     -40 points





Thursday, September 18, 2014

T7P2 - Combat

T7P2 - Combat

(quick correction - my last one said P1, but that was P2 movement)

Harli drops another Mine.
Mark fires at Chris, hitting his front with his ATG. Some damage goes past the metal.
Rob's Gunner fires his LMG at Rick, missing.

Turn 7 Phase 3
Curt makes a D2 left.

Now holding for movement from Harli...


T7P1 Movement

T7P1 Movement
Curt makes a D2 bend left, triggering his own Mine. He takes damage to all four tires as well as damage to the Underbody. Debris is dropped.
Harli's front right tire also takes damage.
Harli moves straight.

Combat

Holding for Rick...


T7P1 - Combat

T7P1 - Combat
Curt fires his mine flinger toward Harli. In a weird twist of fate the counter winds up slightly under his own car! (he rolled a Despair ;-)   )
Harli also drops a mine.

Turn 7 Phase 2
Speed
Chris accelerates to 5
Rob comes to a stop

Movement

Holding for Curt to move or defer...


Wednesday, September 17, 2014

T7P1 - movement concluded

T7P1 - movement concluded

Rick makes a D3 right
Rob pivots
Curt moves straight
Harli moves straight

Combat

Holding for -

Mark
Rick


T7P1 - collision

T7P1 - collision

Chris attempts a D3 drift left while Mark attempts to go straight. This results in each one moving about 1/2" and colliding in a head-on. Chris' front BT activates his RR, causing a hit on Mark's front armor with HEAT ammo.
All the damage is stopped by Chris' front Metal Armor and an obstacle is dropped as he loses Metal.
Mark's front armor is destroyed and damage goes internal. An obstacle is dropped due to damage taken.
Both cars come to a stop.

Holding for Rick's movement...


T7P1 - Speed

T7P1 - Speed

Harli accelerates to 60
Curt accelerates to 60
Chris maintains 30
Mark accelerates to 30
Rick accelerates to 25
Rob maintains -2.5

Curt moves straight
Harli moves straight

Chris and Mark move at the same time - now holding for both of them...


Tuesday, September 16, 2014

T6P5 - Combat

T6P5 - Combat
Chris fires his RR at Mark, hitting his front.

End of Turn
Billy continues to burn. His back Hubs are destroyed. His back left Guard is destroyed. His Driver is killed.
Rick fails to catch fire from his burn mods. Burn mods gone. He also fails to catch fire from PP damage.

Turn 7 Phase 1
Speed

Holding for speed from -

Curt
Chris
Mark
Rick


T6P4 - Combat

T6P4 - Combat
None

Turn 6 Phase 5
Speed
Rob goes to -2.5

Harli moves straight
Curt makes a D1 left
Chris makes a D1 drift left
Mark moves straight 1/2"

Combat

Holding for Chris




T6P3 - Combat

T6P3 - Combat
Rob's Gunner fires his LMG at Rick, missing.

Turn 6 Phase 4
Speed
Curt accelerates to 50
Rob maintains 0

Harli moves straight
Curt moves straight

Combat

Holding for Chris...


T6P3 - movement concluded

T6P3 - movement concluded
Mark moves straight
Rick moves straight 1/2"

Combat

Holding for Chris


T6P3 - movement continued

T6P3 - movement continued
Chris moves straight.

Holding for movement from Mark...


Sunday, September 14, 2014

T6P3 Speed

Quick Correction - Harli was supposed to get an extra 1/2" in phase 1, so I've moved him straight 1/2" for Phase 2.

Also forgot to mention in Turn 6 Phase 2 Rick's Flame Cloud burned out, leaving smoke.

T6P3 Speed
Curt maintains 40
Chris slows to 30
Rob maintains 5

Harli moves straight
Curt makes a D1 left

Holding for Chris...


T6P2 Combat

T6P2 Combat
Chris makes no reply and no action.
Rick fires his VMG at the mine in front of him, detonating it. Each front tire takes damage and the Underbody does as well. Being breached it all goes internal. A debris counter is dropped.
Rob makes no reply and no action.

Turn 6 Phase 3
Speed

Holding for Speed from Chris...


Friday, September 12, 2014

T6P1 - Combat

T6P1 - Combat
Curt flings mines again, landing a little in front of and to the right of Rick.
Mark fires his ATG at Chris again, missing.

Turn 6 Phase 2
Speed
Harli accelerates to 55
Curt maintains 40
Chris maintains 35
Rick accelerates to 15
Rob maintains 0

Harli makes a D1 drift left, failing to hit the spikes.
Curt makes a D2 left.
Chris moves straight 1/2".

Combat

Holding for -

Harli
Chris
Rick
Rob


Wednesday, September 10, 2014

T6P1 - movement concluded

T6P1 - movement concluded

Rick moves straight 1/4" then pivots on his back left corner.

Combat

Holding for -

Curt
Chris
Mark
Rob


Tuesday, September 9, 2014

T6P1 - Mark's Movement

T6P1 - Mark's Movement

Mark makes a D1 left bend.

Now holding for Rick...


T6P1 - movement continued

T6P1 - movement continued

Chris moves straight.

Holding for Mark...


T6P1 - Speed

T6P1 - Speed
Harli maintains 50
Curt maintains 40
Chris maintains 35
Mark accelerates to 25
Rick maintains 5
Rob maintains 0

Harli makes a D2 right
Curt moves straight

Holding for Chris...


Monday, September 8, 2014

T5P5 - movement concluded

T5P5 - movement concluded
Rob makes no replay, moving straight. He comes to a stop against the wall.

Combat
Chris fires his front RR at Mark, missing.

Turn 5 End of Turn
Billy continues to burn. His driver is now unconscious - full kill to Rick.
Rick has a burn mod from his own Flame Cloud but fails to catch fire.

Turn 6 Phase 1
Speed

Holding for -

Chris
Mark
Rick
Rob


Gate 1 - Mark - Deathmobile - Mid-Sized, Electric PP, Driver Only (Steve), 4 tires, ATG Front, Rocket Back

Gate 2 - Rob - Compact, Spoiler & Airdam, Electric PP, Driver and Gunner, metal armor front, 4 tires, LMG in Turret, Spike Dropper Back, Discharger Front, Discharger Back, Discharger Left, Discharger Right, Ramplate, Hubs Front and Back, Guards Back

Gate 3 - Billy - Passion Ignited - Compact, Electric PP, Driver Only, plastic armor, 4 tires, RL Front, FT Left, Flame Weapon Right, Flaming Oil Discharger Back, Ramplate, Front Hubs Destroyed, Hubs Back, Fake Guards Front Destroyed, Back Guards     -40 points

Gate 4 - Chris - Ironbar - Compact, Electric PP, Driver Only, Metal armor front, 4 tires, RR w/HEAT Front, Oil Jet Back, Discharger Left, Discharger Right, Hubs Front, Guards Front and Back (back left guard destroyed)

Gate 5 - Rick - BEER FOR BREAKFAST - Compact, Sloped, Metal over Plastic front, Plastic only left side, Spoiler & Airdam, Electric PP, Driver Only (Norman VI Korman) 4 tires, VMG Front, Paint Cloud Discharger Back, Hubs Front, Guards Back     +40 points

Gate 6 - David - Mid-Sized, Sloped, Driver and Gunner, 4 tires, RR in Turret, Dropped Gas Back, Hubs Front, Guards Back, Metal over Plastic Front and Back, Full Kill by Curt     -40 points

Gate 7 - Curt - Flaming Burrito of Doom - Compact, Electric PP, Driver Only, 4 tires, Hidden Mine Flinger Left, Large Bore Front, Ramplate, Hubs Front and Back, Guards Back, Rocket Booster Back, Plastic Armor Front Gone,
Full Kill on David     +40 points

Gate 8 - Harliquinn - Stinger - Mid-Sized, Streamlined, Sloped, Spoiler & Airdam, Electric PP, Driver Only, 4 tires, 2 MG’s in Turret, MD Back




Saturday, September 6, 2014

T5P5 - Chris' movement

T5P5 - Chris' movement

Chris makes no reply and moves straight.

Holding for Rob's movement.


Wednesday, September 3, 2014

T5P5 - movement continues

T5P5 - movement continues

Curt makes a D1 bend left

Now holding for Chris...